CountPlayersInTeam: Difference between revisions

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==Example==
==Example==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addCommandHandler ( "teamsize", "outputTeamSize" )
function outputTeamSize ( source, commandName )
function outputTeamSize ( player )
-- Get player's team
-- Get player's team
local team = getPlayerTeam ( player )
local theTeam = getPlayerTeam ( source )
-- If the player is in any team
-- If the player is in any team
if team then
if team then
-- Tell the player how big his team is
-- Tell the player how big his team is
outputChatBox ( "Your team has " .. countPlayersInTeam ( team ) .. " players.", player )
outputChatBox ( "Your team has " .. countPlayersInTeam ( theTeam ) .. " players.", source )
else
else
outputChatBox ( "You're not in a team.", player )
outputChatBox ( "You're not in a team.", source )
end
end
end
end
addCommandHandler ( "teamsize", outputTeamSize )
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Team functions}}
{{Team functions}}

Revision as of 19:12, 15 July 2007

This function is for returning the number of players in the specified team.

Syntax

int countPlayersInTeam ( team theTeam )

Optional Arguments

  • theTeam: The team you wish to retrieve the player count of.

Returns

Returns an integer containing the number of players in the team.

Example

function outputTeamSize ( source, commandName )
	-- Get player's team
	local theTeam = getPlayerTeam ( source )
	-- If the player is in any team
	if team then
		-- Tell the player how big his team is
		outputChatBox ( "Your team has " .. countPlayersInTeam ( theTeam ) .. " players.", source )
	else
		outputChatBox ( "You're not in a team.", source )
	end
end
addCommandHandler ( "teamsize", outputTeamSize )

See Also

Shared