CountPlayersInTeam: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addCommandHandler ( "teamsize", "outputTeamSize" ) | |||
function outputTeamSize ( player ) | |||
-- Get player's team | |||
local team = getPlayerTeam ( player ) | |||
-- If the player is in any team | |||
if team then | |||
-- Tell the player how big his team is | |||
outputChatBox ( "Your team has " .. countPlayersInTeam ( team ) .. " players.", player ) | |||
else | |||
outputChatBox ( "You're not in a team.", player ) | |||
end | |||
end | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Team functions}} | {{Team functions}} | ||
Revision as of 17:43, 11 January 2007
This function is for returning the number of players in the specified team.
Syntax
int countPlayersInTeam ( team theTeam )
Optional Arguments
- theTeam: The team you wish to retrieve the player count of.
Returns
Returns an integer containing the number of players in the team.
Example
addCommandHandler ( "teamsize", "outputTeamSize" ) function outputTeamSize ( player ) -- Get player's team local team = getPlayerTeam ( player ) -- If the player is in any team if team then -- Tell the player how big his team is outputChatBox ( "Your team has " .. countPlayersInTeam ( team ) .. " players.", player ) else outputChatBox ( "You're not in a team.", player ) end end
See Also
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName