CreateProjectile: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool createProjectile ( element creator, int weapon, [ float x=x, float y=y, float z=z, float force=1.0, element target=nil ] ) | bool createProjectile ( element creator, int weapon, [ float x = x, float y = y, float z = z, float force = 1.0, element target = nil ] ) | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 00:03, 9 June 2007
Syntax
bool createProjectile ( element creator, int weapon, [ float x = x, float y = y, float z = z, float force = 1.0, element target = nil ] )