CreateResource: Difference between revisions
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==Example== | ==Example== | ||
This | This example creates a new resource named what the player specified. The command is "/new-resource <name>". | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
--add | function createNewResource ( source, command, resourceName ) -- Define the source and add a resourceName argument. | ||
if ( resourceName ) then -- Check if they entered a resource name, and if they did... | |||
local resourceName = tostring ( resourceName ) -- Convert the name into a string. | |||
local newResource = createResource ( resourceName ) -- Create the new resource. | |||
if ( newResource ) then -- Check if the resource has been created, if so then... | |||
outputChatBox ( "New resource created succcessfully.", source, 255, 0, 0 ) -- Output it's done. | |||
else -- If the resource wasn't made successfully then... | |||
outputChatBox ( "An un-expected error occured.", source, 255, 0, 0 ) -- Output it failed. | |||
end | |||
else -- If they didn't enter a resource name... | |||
outputChatBox ( "Please specify a name for your new resource.", source, 255, 0, 0 ) -- Tell them to specify a name. | |||
end | |||
end | |||
addCommandHandler ( "new-resource", createNewResource ) -- Make it trigger when somebody types "/new-resource <name>". | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Resource_functions}} | {{Resource_functions}} | ||
Revision as of 20:33, 23 February 2010
This function creates an empty resource.
Syntax
resource createResource ( string resourceName )
Required Arguments
- resourceName: The name of the new resource.
Returns
Returns true if the resource has been created successfully, false otherwise.
Example
This example creates a new resource named what the player specified. The command is "/new-resource <name>".
function createNewResource ( source, command, resourceName ) -- Define the source and add a resourceName argument. if ( resourceName ) then -- Check if they entered a resource name, and if they did... local resourceName = tostring ( resourceName ) -- Convert the name into a string. local newResource = createResource ( resourceName ) -- Create the new resource. if ( newResource ) then -- Check if the resource has been created, if so then... outputChatBox ( "New resource created succcessfully.", source, 255, 0, 0 ) -- Output it's done. else -- If the resource wasn't made successfully then... outputChatBox ( "An un-expected error occured.", source, 255, 0, 0 ) -- Output it failed. end else -- If they didn't enter a resource name... outputChatBox ( "Please specify a name for your new resource.", source, 255, 0, 0 ) -- Tell them to specify a name. end end addCommandHandler ( "new-resource", createNewResource ) -- Make it trigger when somebody types "/new-resource <name>".
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo