CreateSearchLight
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This function creates a searchlight. A searchlight is a spotlight which looks like the one available in the Police Maverick.
Syntax
searchlight createSearchLight ( float startX, float startY, float startZ, float endX, float endY, float endZ, float startRadius, float endRadius [, bool renderSpot = true ] )
OOP Syntax Help! I don't understand this!
- Method: SearchLight.create(...)
Required Arguments
- startX: the X coordinate where the searchlight light cone will start.
- startY: the Y coordinate where the searchlight light cone will start.
- startZ: the Z coordinate where the searchlight light cone will start.
- endX: the X coordinate of the direction where the searchlight will point to.
- endY: the Y coordinate of the direction where the searchlight will point to.
- endZ: the Z coordinate of the direction where the searchlight will point to.
- startRadius: the radius of the searchlight's light cone in its beginning.
- endRadius: the radius of the searchlight's light cone in its end.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- renderSpot: if true, the searchlight will lighten the surface where it ends.
Returns
If every argument is correct, this function returns a searchlight element. Otherwise, it returns false.
Example
-- TODO
See also
- createSearchLight
- getSearchLightEndPosition
- getSearchLightEndRadius
- getSearchLightStartPosition
- getSearchLightStartRadius
- setSearchLightEndPosition
- setSearchLightEndRadius
- setSearchLightStartPosition
- setSearchLightStartRadius