DbConnect
This function opens a connection to a database and returns an element that can be used with dbQuery. To disconnect use destroyElement.
Syntax
element dbConnect ( string databaseType, string host [, string username = "", string password = "", string options = "" ] )
OOP Syntax Help! I don't understand this!
- Method: Connection(...)
Required Arguments
- databaseType: The type of database. This can be either sqlite or mysql
- host: The target to connect to. The format of this depends on the database type.
- For SQLite it is a filepath to a SQLite database file. If the filepath starts with ":/" then the server's global databases directory is used. The file will be created if it does not exist.
- For MySQL it is a list of key=value pairs separated by semicolons. Supported keys are:
- dbname: Name of the database to use e.g. dbname=test
- host: Host address e.g. host=127.0.0.1
- port: Host port e.g. port=3306 (optional, defaults to standard MySQL port if not used)
- unix_socket: Unix socket or named pipe to use (optional)
- charset: Communicate with the server using a character which is different from the default e.g. charset=utf8 (optional)
Optional Arguments
- username: Usually required for MySQL, ignored by SQLite
- password: Usually required for MySQL, ignored by SQLite
- options : List of key=value pairs separated by semicolons. Supported keys are:
- share which can be set to 0 or 1. (Default value for SQLite is "share=1", for MySQL is "share=0"). When set to 1, the connection is shared and will be used by other calls to dbConnect with the same host string. This is usually a good thing for SQLite connections, but not so good for MySQL unless care is taken.
- batch which can be set to 0 or 1. (Default is "batch=1"). When set to 1, queries called in the same frame are automatically batched together which can significantly speed up inserts/updates. The downside is you lose control of the feature that is used to achieve batching (For SQLite it is transactions, for MySQL it is autocommit mode). Therefore, if you use transactions, lock tables or control autocommit yourself, you may want to disable this feature.
- autoreconnect which can be set to 0 or 1. (Default value "autoreconnect=1"). When set to 1, dropped connections will automatically be reconnected. Note that session variables (incl. SET NAMES), user variables, table locks and temporary tables will be reset because of the reconnection. So if you use these fancy features, you will need to turn autoreconnect off and cope with dropped connections some other way.
- log which can be set to 0 or 1. (Default value "log=1"). When set to 0, activity from this connection will not be recorded in the database debug log file.
- tag (Default value "tag=script"). A string which helps identify activity from this connection in the database debug log file.
- suppress A comma separated list of error codes to ignore. (eg. "suppress=1062,1169").
- multi_statements Enable multiple statements (separated by a semi-colon) in one query. Use dbPrepareString when building a multiple statement query to reduce SQL injection risks.
- queue Name of the queue to use. (Default value for SQLite is "sqlite", for MySQL default is the host string from the host argument). Asynchronous database queries in the same queue are processed in order, one at a time. Any name can be used.
- use_ssl which can be set to 0 or 1. (Default value is 0), ignored by SQLite
Returns
Returns a database connection element unless there are problems, in which case it return false.
Remarks
Under certain platforms, for example on Unix-based OSes like Linux, using this function could fail with a debug warning containing "[Could not connect]" accompanied by a prior debug error explaining the problem. In that case you should check the Server Manual to see if you have missed any recommended (best-effort) steps for server set-up.
Example
This example opens a connection to a SQLite database file in the current resource
test_db = dbConnect( "sqlite", "file.db" )
This example opens a connection to a SQLite database file in another resource
test_db = dbConnect( "sqlite", ":resname/file.db" )
This example opens a connection to a SQLite database file in the global databases directory
test_db = dbConnect( "sqlite", ":/file.db" )
This example opens a connection to a SQLite database file in a sub directory of the global databases directory
test_db = dbConnect( "sqlite", ":/example/sub/dir/file.db" )
This example opens a connection to a MySQL database called 'frank' at server ip 1.2.3.4 using utf8 character set and allows the connection to be shared. Note that changing the database or other connection dependent settings affect all connections that are shared.
test_db = dbConnect( "mysql", "dbname=frank;host=1.2.3.4;charset=utf8", "username", "password", "share=1" )
This example opens a connection to a SQLite database is disallows sharing of the connection
test_db = dbConnect( "sqlite", "file.db", "", "", "share=0" )
This example output debug message, if the connection with SQLite database was established or not
test_db = dbConnect( "sqlite", "file.db" )
if test_db then
outputDebugString( "Connection with database was successfully established." )
else
outputDebugString( "Connection with database couldn't be established." )
end
The folowing example shows how you could approach a common resource for database operations with exported functions (query and execute):
function connect()
DBConnection = dbConnect( "mysql", "dbname=DBNAME;host=HOST;charset=utf8", "USERNAME", "PASSWORD" )
if (not DBConnection) then
outputDebugString("Error: Failed to establish connection to the MySQL database server")
else
outputDebugString("Success: Connected to the MySQL database server")
end
end
addEventHandler("onResourceStart",resourceRoot, connect)
function query(...)
local queryHandle = dbQuery(DBConnection, ...)
if (not queryHandle) then
return nil
end
local rows = dbPoll(queryHandle, -1)
return rows
end
function execute(...)
local queryHandle = dbQuery(DBConnection, ...)
local result, numRows = dbPoll(queryHandle, -1)
return numRows
end
function getDBConnection()
return DBConnection
end
The following example illustrates an exemplary approach to utilizing a common resource for database operations, employing exported functions such as dbQuery, dbExec, dbQueryAsync, dbPrepareString, and dbQueryAsyncMultiple.:
host = "IPHost" --"127.0.0.1" -- "localhost"
--unix_socket = "/var/run/mysqld/mysqld.sock"
dbname = "namedb"
user = "rootname"
password = "pass"
local unix_socket, host = unix_socket, host
local dbname, user, password = dbname, user, password
local mainDB
function connect()
local startTick = getTickCount()
mainDB = dbConnect("mysql", (unix_socket and "unix_socket="..unix_socket or "host="..host)..";dbname="..dbname, user, password)
if (mainDB) then
outputDebugString("[MYSQL] Connection: "..getTickCount()-startTick.." ms.")
else
outputDebugString("[MYSQL][ERROR] Connection failed!", 1)
setTimer(connect, 5000, 1)
end
end
connect()
_dbQuery = dbQuery
function dbQuery(timeout, tableName, query, ...)
local result, errorCode, errorMessage = dbPoll(_dbQuery(mainDB, query, getResourceName(sourceResource).."_"..tableName, ...), timeout)
if (not result) then
outputDebugString (string.format("[MYSQL][ERROR] dbQuery error on %s (table `%s`)", query, tableName), 1)
end
return result, errorCode, errorMessage
end
function dbQueryAsync(callbackFunctionName, callbackArguments, tableName, query, ...)
local extraData = {
sourceResourceRoot,
callbackFunctionName,
callbackArguments,
}
return _dbQuery(dbCallback, extraData, mainDB, query, getResourceName(sourceResource).."_"..tableName, ...)
end
function dbCallback(queryHandle, srcResRoot, callbackFunctionName, callbackArguments)
local result, errorCode, errorMessage = dbPoll(queryHandle, 0)
if (not result) then
outputDebugString (string.format("[MYSQL][ERROR] dbCallback error %i (%s)", errorCode, errorMessage), 1)
end
triggerEvent("dbCallback", srcResRoot, result, callbackFunctionName, callbackArguments)
end
_dbExec = dbExec
function dbExec(tableName, query, ...)
-- We should also check if our database has fallen off, but unfortunately...
return _dbExec(mainDB, query, getResourceName(sourceResource).."_"..tableName, ...)
end
function getTableName(tableName)
return getResourceName(sourceResource).."_"..tableName
end
_dbPrepareString = dbPrepareString
function dbPrepareString(tableName, query, ...)
return _dbPrepareString(mainDB, query, getResourceName(sourceResource).."_"..tableName, ...)
end
local multipleQueryTable = {}
function dbQueryAsyncMultiple(callbackFunctionName, callbackArguments, ...)
local queries = {...}
local packID = generateID()
while (multipleQueryTable[packID]) do
packID = generateID()
end
multipleQueryTable[packID] = {
sourceResourceRoot = sourceResourceRoot,
callbackFunctionName = callbackFunctionName,
callbackArguments = callbackArguments,
numberOfQueries = #queries,
replies = {},
}
for queryNumber, query in ipairs(queries) do
local extraData = {
packID,
queryNumber,
}
_dbQuery(multipleQueryCallback, extraData, mainDB, query.query, getResourceName(sourceResource).."_"..query.tableName, unpack(query))
end
end
function multipleQueryCallback(queryHandle, packID, queryNumber)
local result, errorCode, errorMessage = dbPoll(queryHandle, 0)
if (not result) then
outputDebugString(string.format("[MYSQL][ERROR] multipleQueryCallback error %i (%s)", errorCode, errorMessage), 1)
end
local queryTable = multipleQueryTable[packID]
queryTable.replies[queryNumber] = {
result = result,
errorCode = errorCode,
errorMessage = errorMessage,
}
if (#queryTable.replies == queryTable.numberOfQueries) then
triggerEvent("dbCallback", queryTable.sourceResourceRoot, queryTable.replies, queryTable.callbackFunctionName, queryTable.callbackArguments)
multipleQueryTable[packID] = nil
end
end
--[[
dbQueryAsyncMultiple(string callbackFunctionName, table callbackArguments, ...)
Where there is an ellipsis, there is a table of this kind for each request:
{
string tableName,
string query,
аргументы через запятую
}
--The results will be displayed in a table, preserving the order of the executed queries. The table will look like this:
{
{
table result,
number errorCode,
string errorMessage,
},
}
]]
-- Generating a string of characters
local symbols = {}
for _, range in ipairs({{48, 57}, {65, 90}, {97, 122}}) do -- numbers/lowercase chars/uppercase chars
for i = range[1], range[2] do
table.insert(symbols, string.char(i))
end
end
local symbolCount = #symbols
function generateID()
local str = ""
for i = 1, 8 do
str = str..symbols[math.random(1, symbolCount)]
end
return str
end
Changelog
| Version | Description |
|---|
| 1.3.1-9.04817 | Added options 'log', 'tag' and 'suppress' |
| 1.3.5-9.06386 | Added option 'charset' |
| 1.5.2-9.07972 | Added option 'multi_statements' |
| 1.5.4-9.11138 | Added option 'queue' |
| 1.6.0-9.22396 | Added option 'use_ssl' |
| 1.6.0-9.22497 | Added option 'get_server_public_key' |