DetonateSatchels: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function can be used to detonate a players satchels | This function can be used to detonate a players satchels. | ||
==Syntax== | ==Syntax== | ||
<section name="Client" class="client" show="true"> | <section name="Client" class="client" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool detonateSatchels ( ) | bool detonateSatchels() | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
Line 13: | Line 11: | ||
<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool detonateSatchels ( | bool detonateSatchels(player Player) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
==Returns== | ==Returns== | ||
Returns true if successful, false otherwise. | Returns ''true'' if successful, ''false'' otherwise. | ||
==Example== | ==Example== | ||
The below example allows a player to detonate any of their placed satchels via the command /blowsatchels | The below example allows a player to detonate any of their placed satchels via the command /blowsatchels (Client-side) | ||
<section name="Client" class="client" show="true"> | <section name="Client-side" class="client" show="true"> | ||
<syntaxhighlight lang="lua"> | |||
addCommandHandler("blowsatchels", | |||
function() | |||
detonateSatchels() | |||
end | |||
) | |||
</syntaxhighlight> | |||
</section> | |||
The below example allows a player to detonate any of their placed satchels via the command /blowsatchels (Server-side) | |||
<section name="Server-side" class="server" show="true"> | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function | addCommandHandler("blowsatchels", | ||
function(sourcePlayer, commandName) | |||
detonateSatchels(sourcePlayer) | |||
end | end | ||
) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
}} | |||
==See also== | |||
{{Client projectile functions}} | |||
[[it:detonateSatchels]] | |||
[[pl:detonateSatchels]] |
Latest revision as of 21:02, 18 November 2022
This function can be used to detonate a players satchels.
Syntax
Click to collapse [-]
Clientbool detonateSatchels()
Click to collapse [-]
Serverbool detonateSatchels(player Player)
Returns
Returns true if successful, false otherwise.
Example
The below example allows a player to detonate any of their placed satchels via the command /blowsatchels (Client-side)
Click to collapse [-]
Client-sideaddCommandHandler("blowsatchels", function() detonateSatchels() end )
The below example allows a player to detonate any of their placed satchels via the command /blowsatchels (Server-side)
Click to collapse [-]
Server-sideaddCommandHandler("blowsatchels", function(sourcePlayer, commandName) detonateSatchels(sourcePlayer) end )