DgsCreateComboBox: Difference between revisions
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
===Required Arguments=== | ===Required Arguments=== | ||
[[Image:http://i.imgur.com/lEXjWGM | [[Image:http://i.imgur.com/lEXjWGM.jpg|frame|Example DGS ComboBox.]] | ||
*'''x:''' A float of the 2D x position of the Dgs combobox on a player's screen. This is affected by the ''relative'' argument. | *'''x:''' A float of the 2D x position of the Dgs combobox on a player's screen. This is affected by the ''relative'' argument. | ||
*'''y:''' A float of the 2D y position of the Dgs combobox on a player's screen. This is affected by the ''relative'' argument. | *'''y:''' A float of the 2D y position of the Dgs combobox on a player's screen. This is affected by the ''relative'' argument. |
Revision as of 08:49, 11 August 2017
This function allows creation of a DGS ComboBox .
Syntax
element dgsDxCreateComboBox( float x, float y, float width, float height, bool relative, [ element parent = nil, element itemheight = 20, int textcolor = 0xFF000000, float scalex = 1, float scaley = 1, element defimg = nil, element selimg = nil, element cliimg = nil, int defcolor = 0x0078C8C8, int hovcolor= 0xC8005AFF, int clicolor = 0xC8325AFA] )
Required Arguments
- x: A float of the 2D x position of the Dgs combobox on a player's screen. This is affected by the relative argument.
- y: A float of the 2D y position of the Dgs combobox on a player's screen. This is affected by the relative argument.
- width: A float of the width of the Dgs combobox. This is affected by the relative argument.
- height: A float of the height of the Dgs combobox. This is affected by the relative argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
- relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.