DgsCreateComboBox

From Multi Theft Auto: Wiki

This function allows creation of a DGS ComboBox .

Syntax

element dgsCreateComboBox( float x, float y, float width, float height, string caption, bool relative, [ element parent = nil, element itemheight = 20, int textcolor = 0xFF000000, float scalex = 1, float scaley = 1, element defimg = nil, element selimg = nil, element cliimg = nil, int defcolor = 0x0078C8C8, int hovcolor= 0xC8005AFF, int clicolor = 0xC8325AFA] )

Required Arguments

Example DGS ComboBox.
  • x: A float of the 2D x position of the DGS combobox on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the DGS combobox on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the DGS combobox. This is affected by the relative argument.
  • height: A float of the height of the DGS combobox. This is affected by the relative argument. Note: The height of the drop list of DGS combo box stands alone, so when creating combo box, there is no need to consider the height of the drop list
  • caption: A string for what the title of your combobox will be. This will be shown if no item is selected.
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.

Optional Arguments

  • parent: This is the parent that the DGS button is attached to. If the relative argument is true, sizes and positioning will be made relative to this parent. If the relative argument is false, positioning will be the number of offset pixels from the parent's origin. If no parent is passed, the parent will become the screen - causing positioning and sizing according to screen positioning.
  • itemheight: A float of the height of every item.
  • textcolor: A integer of the text color used.
  • scalex: A float of the 2D x scale of the text of the button.
  • scaley: A float of the 2D y scale of the text of the button.
  • defimg: A texture element of the background of the button of the combo box( no mouse enter and no mouse click ).
  • selimg: A texture element of the background of the button of the combo box which is selected.
  • cliimg: A texture element of the background of the button of the combo box which is clicked.
  • defcolor: An int of the color of the background of the button of the combo box ( no mouse enter and no mouse click ).
  • selcolor: An int of the color of the background of the button of the combo box which is selected.
  • clicolor: An int of the color of the background of the button of the combo box which is clicked.

Example

This example creates a combo box in the center of the screen.

DGS = exports.dgs 
addEventHandler("onClientResourceStart", resourceRoot, function()
	qiw = DGS:dgsCreateComboBox(0.29, 0.30, 0.44, 0.04, "test", true)
	showCursor(true) 
end)

Example Create by :Ridden

See Also

Multi Language Supports

Animation

3D Interface

3D Text

Arrow List

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Ellipse Detect Area

Detect Area

Grid List

Image

Memo

Label

Progress Bar

Radio Button

Scroll Bar

Scroll Pane

Switch Button

Tab Panel

Window

Plugin

Media Browser

Rounded Rectangle

Color Picker

Blur Box

Effect 3D

Nine Slice

Object Preview

QRCode

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