DgsRoundRectSetTexture

From Multi Theft Auto: Wiki
Jump to navigation Jump to search

This function sets the source texture of dgs rounded rectangle that will be cut into rounded rectangle.

Syntax

bool dgsRoundRectSetTexture( element rndRect, texture sourceTexture )

Required Arguments

  • rndRect: A dgs rounded rectangle element.
  • sourceTexture: A texture element of the source texture of the rounded rectangle which will be cut into rounded rectangle.

Returns

Returns true if successful, false otherwise.

Example

DGS = exports.dgs --get exported functions from dgs

local texture = dxCreateTexture("example.png")
local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150))  --Create Rounded Rectangle
local image1 = DGS:dgsCreateImage(200,200,400,100,rndRect,false)  --Apply it to the dgs image
DGS:dgsRoundRectSetTexture(rndRect,texture)  --Set background texture
setTimer(function()
	DGS:dgsRoundRectSetTexture(rndRect)  --Also, you can remove it
end,5000,1)

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Drag'N Drop

Grid List

Image

Memo

Menu

Label

Layout

Line

Progress Bar

Radio Button

Scale Pane

Scroll Bar

Scroll Pane

Selector

Style

Switch Button

Tab Panel

Window

Basic Shape Plugins

Circle

Quadrilateral

Rounded Rectangle

Other Plugins

Blur Box

Canvas

Chart

Color Picker

Effect 3D

Gradient

Mask

Media Browser

Nine Slice

Object Preview Supports

Paste Handler

QRCode

Remote Image

Screen Source

SVG

Tooltips