DgsDetectAreaSetFunction

From Multi Theft Auto: Wiki

This function set the detecting function of the detect area.

For texture detecting function:

  • Black field means going through.
  • White field means area to be detected.

Syntax

bool dgsDetectAreaSetFunction( element da, string/texture detectingFnc )

Required Arguments

  • da: The detect area.
  • detectingFnc : A string/texture that is used to act as detecting function

Returns

Returns true if successful, false otherwise.

Example

This example will create detect area.

DGS = exports.dgs
da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
DGS:dgsDetectAreaSetFunction(da,[[
	if mxRlt^2+myRlt^2 < 0.5 then
		return true
	end
]]) --Custom Detect Area function
DGS:dgsDetectAreaSetDebugModeEnabled(da,true)  --Set debug mode so that we can see where it is and how it looks like.

This example will create detect area with texture detecting function.

DGS = exports.dgs
tex = dxCreateTexture("yourTexture")
da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
DGS:dgsDetectAreaSetFunction(da,tex) --Custom Detect Area function
DGS:dgsDetectAreaSetDebugModeEnabled(da,true)  --Set debug mode so that we can see where it is and how it looks like.

See Also

Multi Language Supports

Animation

3D Interface

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Grid List

Image

Memo

Label

Progress Bar

Radio Button

Scroll Bar

Scroll Pane

Selector

Switch Button

Tab Panel

Window

Plugin

Blur Box

Color Picker

Canvas

Effect 3D

Media Browser

Mask

Nine Slice

Object Preview Supports

QRCode

Remote Image

Rounded Rectangle