Dgs3DTextAttachToElement

From Multi Theft Auto: Wiki

This function attaches DGS 3D Text to an element.

Syntax

bool dgs3DTextAttachToElement( element text3D, element targetElement [, float offsetX = 0, float offsetY = 0, float offsetZ = 0 ] )

Required Arguments

  • text3D: The DGS 3D Text element.
  • targetElement: The target element.

Optional Arguments

  • offsetX: A float of the attach offset X.
  • offsetY: A float of the attach offset Y.
  • offsetZ: A float of the attach offset Z.

Returns

Returns true if succeed, false otherwise.

Example

DGS = exports.dgs

local text = DGS:dgsCreate3DText(0,0,4,"DGS 3D Text Test",white)
DGS:dgsSetProperty(text,"fadeDistance",20)
DGS:dgsSetProperty(text,"shadow",{1,1,tocolor(0,0,0,255),true})
DGS:dgsSetProperty(text,"outline",{"out",1,tocolor(255,255,255,255)})
DGS:dgs3DTextAttachToElement(text,localPlayer,0,5,0)

See Also

Multi Language Supports

Animation

3D Interface

3D Text

Arrow List

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Ellipse Detect Area

Detect Area

Grid List

Image

Memo

Label

Progress Bar

Radio Button

Scroll Bar

Scroll Pane

Switch Button

Tab Panel

Window

Plugin

Media Browser

Rounded Rectangle

Color Picker

Blur Box

Effect 3D

Nine Slice

Object Preview

QRCode

mask