Dgs3DInterfaceIsAttached

From Multi Theft Auto: Wiki

This function checks whether the dgs 3d interface is attached to an element.

Syntax

bool dgs3DInterfaceIsAttached( element dgsElement )

Required Arguments

  • dgsElement: The DGS 3D interface of which you wish to get the attachment state.

Returns

Returns true if it is attached, false otherwise.

Example

DGS = exports.dgs

function panelPosition()
	material = DGS:dgsCreate3DInterface(0,0,4,4,4,600,600,tocolor(255,255,255,255),1,0,0,_,0)
	DGS:dgs3DInterfaceAttachToElement(material,localPlayer,0,0,1)
	DGS:dgsSetProperty(material,"maxDistance",1000)
	DGS:dgsSetProperty(material,"fadeDistance",1000)
	local window = DGS:dgsCreateWindow(0,0,600,600,"test",false)
	DGS:dgsSetParent(window,material)
	local isAttached = DGS:dgs3DInterfaceIsAttached(material)
	if isAttached then
		outputChatBox("3D Interface is attached")
	end
end

See Also

Multi Language Supports

Animation

3D Interface

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Grid List

Image

Memo

Label

Progress Bar

Radio Button

Scroll Bar

Scroll Pane

Selector

Switch Button

Tab Panel

Window

Plugin

Blur Box

Color Picker

Canvas

Effect 3D

Media Browser

Mask

Nine Slice

Object Preview Supports

Paste Handler

QRCode

Remote Image

Rounded Rectangle