DgsCreateColorPicker

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>>>Warning: This feature requires pixel shader model 2_a<<<

This function creates a dgs color picker plugin with RGB, HSL, HSV color mode.

Syntax

element dgsCreateColorPicker( string style, float x, float y, float w, float h, bool relative [, element parent = nil ] )
Style: HSVRing
Style: HSLSquare
Style: HSDisk
Style: HLDisk

Required Arguments

  • style: A string indicates the style of the color picker. Available styles are as follows:
    • HSVRing : In order to get a best effect, please make width and height remain the same absolute pixels.
    • HSLSquare
    • HSDisk
    • HLDisk
  • x: A float of the 2D x position of the DGS Color Picker on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the DGS Color Picker on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the DGS Color Picker. This is affected by the relative argument.
  • height: A float of the height of the DGS Color Picker. This is affected by the relative argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.

Optional Arguments

  • parent: This is the parent that the DGS Color Picker is attached to.

Returns

Returns a dgs-dximage (Plugin Type: dgs-dxcolorpicker) if successful, false otherwise.

Example

DGS = exports.dgs --get exported functions from dgs

cp1 = DGS:dgsCreateColorPicker("HLDisk",50,50,200,200,false)
cp2 = DGS:dgsCreateColorPicker("HSDisk",250,50,200,200,false)
cp3 = DGS:dgsCreateColorPicker("HSLSquare",50,250,200,200,false)
cp4 = DGS:dgsCreateColorPicker("HSVRing",250,250,200,200,false)

See Also

Custom Cursor Functions

Multi Language Supports

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