DgsRoundRectSetRadius

From Multi Theft Auto: Wiki

This function sets the radius of the corner of the dgs rounded rectangle.

Syntax

bool dgsRoundRectSetRadius( element rndRect, float radius [, bool isRelative = true] )

Required Arguments

  • rndRect: A dgs rounded rectangle element.
  • radius: A float of the relative radius of corner of the rounded rectangle ranges from 0 to 1 with isRelative false, or specified by absolute pixels .
  • isRelative: A bool indicated whether the radius is relative to the size.

Returns

Returns true if succeed, false otherwise.

Example

DGS = exports.dgs --get exported functions from dgs

local texture = dxCreateTexture("example.png")
local rndRect = DGS:dgsCreateRoundRect(1,tocolor(0,0,0,150))  --Create Rounded Rectangle
local image1 = DGS:dgsCreateImage(200,200,400,100,rndRect,false)  --Apply it to the dgs image
DGS:dgsRoundRectSetRadius(rndRect,0.25)  --Change the radius

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