DgsSetCurrentLayerIndex

From Multi Theft Auto: Wiki

This function allow us to change the render layer index of a dgs element.

This function will only act on the parent layer.

For example:

  • There is a DGS element in the "center" layer, and this function will change its layer index in the "center" layer.
  • There is a DGS element which has parent, and this function will change its layer index in its parent's Children Table which stores all the children elements of the parent.

Syntax

bool dgsSetCurrentLayerIndex( element dgsElement, integer index )
DGSRenderLayer

Required Arguments

  • dgsElement: The DGS element to set.
  • index: The layer index.

Returns

Returns true if succeed, false otherwise.

Example

DGS = exports.dgs

window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false)	--Create window1
window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false)	--Create window2
DGS:dgsSetCurrentLayerIndex (window1,2) --Now it is above the window2

See Also

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