Dumpdelete: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

26 January 2025

  • curprev 19:2919:29, 26 January 2025Xenius talk contribs 1,564 bytes −3 No edit summary
  • curprev 19:2819:28, 26 January 2025Xenius talk contribs 1,567 bytes +1,567 Created page with "{{Useful Function}} <lowercasetitle>dumpdelete</lowercasetitle> __NOTOC__ This function recursively deletes elements inside a table, and if the element is a valid game object (such as a timer or an element), it destroys element or kills the timer. ==Syntax== <syntaxhighlight lang="lua">dumpdelete( table o )</syntaxhighlight> ===Required Arguments=== * '''o''': The table or object to recursively process and delete its elements. ===Returns=== This function..."