Element/Projectile: Difference between revisions

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The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using [[IT|createProjectile]]
The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using [[createProjectile|createProjectile]]


* '''16: Grenade
* '''16: Grenade
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==See also==
==See also==
{{IT/Client projectile functions}}
{{Client projectile functions}}

Revision as of 09:11, 3 August 2011

The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using createProjectile

  • 16: Grenade
  • 17: Tear Gas Grenade
  • 18: Molotov
  • 19: Rocket (simple)
  • 20: Rocket (heat seeking)
  • 21: Air Bomb
  • 39: Satchel Charge

See also