GetCameraInterior: Difference between revisions
Jump to navigation
Jump to search
(→Syntax) |
No edit summary |
||
Line 9: | Line 9: | ||
int getCameraInterior ( player thePlayer ) | int getCameraInterior ( player thePlayer ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[player]]: | {{OOP||[[player]]:getCameraInterior|cameraInteriir|setCameraInterior}} | ||
===Required Arguments=== | ===Required Arguments=== |
Revision as of 23:34, 5 December 2014
Returns the interior of the local camera (independent of the interior of the local player).
Procedural
Syntax
Click to collapse [-]
Serverint getCameraInterior ( player thePlayer )
OOP Syntax Help! I don't understand this!
- Method: player:getCameraInterior(...)
- Variable: .cameraInteriir
- Counterpart: setCameraInterior
Required Arguments
thePlayer: The player whose camera interior you want to get.
Click to collapse [-]
Clientint getCameraInterior ( )
Returns an integer indicating the camera's interior, false if the argument is invalid.
Example
Click to collapse [-]
Serverfunction outputCameraInterior ( player, command ) local interior = getCameraInterior ( player ) outputChatBox ( "The camera is in the interior " .. interior, player, 255, 255, 0 ) end addCommandHandler ( "camera", outputCameraInterior )
Object-oriented
Syntax
Click to collapse [-]
Serverint player:getCameraInterior ( ) -- or int player.cameraInterior -- to get the camera interior value player.cameraInterior = int someValue -- to set the camera interior value
Click to collapse [-]
Clientint Camera.getInterior ( )
Returns an integer indicating the camera's interior, false if the argument is invalid.
Example
Click to collapse [-]
Clientfunction outputCameraInterior ( command ) local interior = Camera.getInterior ( ) outputChatBox ( "The camera is in the interior " .. interior, localPlayer, 255, 255, 0 ) end addCommandHandler ( "camera", outputCameraInterior )
See Also
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget