GetCameraInterior: Difference between revisions
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(Added a server-side example.) |
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==Example== | ==Example== | ||
This example outputs the interior the player's camera is in. | |||
<section name="Server" class="server" show="true"> | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function camInt(thePlayer,command) | |||
local interior = getCameraInterior(thePlayer) | |||
outputChatBox("The camera is in interior "..interior,thePlayer,255,255,0) | |||
end | |||
addCommandHandler("camera",camInt) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | |||
==See Also== | ==See Also== | ||
{{Camera functions}} | {{Camera functions}} | ||
[[Category:Needs Example]] | [[Category:Needs Example]] |
Revision as of 02:46, 31 May 2010
Returns the interior of the local camera (independent of the interior of the local player).
Syntax
Click to collapse [-]
Serverint getCameraInterior ( player thePlayer )
Required Arguments
thePlayer: the player whose camera interior you want to check.
Click to collapse [-]
Clientint getCameraInterior ( )
Required Arguments
None
Returns
Returns an integer indicating the camera's interior, false if the argument is invalid.
Example
This example outputs the interior the player's camera is in.
Click to collapse [-]
Serverfunction camInt(thePlayer,command) local interior = getCameraInterior(thePlayer) outputChatBox("The camera is in interior "..interior,thePlayer,255,255,0) end addCommandHandler("camera",camInt)