GetCameraRotation: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
'''OBSOLETED!''' | |||
This function returns the rotation the specified player's camera would have if it's fixed (see [[setCameraMode]]). | This function returns the rotation the specified player's camera would have if it's fixed (see [[setCameraMode]]). | ||
==Syntax== | ==Syntax== |
Revision as of 21:13, 10 December 2006
OBSOLETED!
This function returns the rotation the specified player's camera would have if it's fixed (see setCameraMode).
Syntax
float float float getCameraRotation ( player thePlayer )
Required Arguments
- thePlayer: The player whose camera rotation you wish to obtain.
Returns
Returns three floats containing the x, y and z rotation values if the function was successful, false otherwise.