GetCameraRotation: Difference between revisions
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Revision as of 11:55, 25 December 2006
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This function returns the rotation the specified player's camera would have if it's fixed (see setCameraMode).
Syntax
float float float getCameraRotation ( player thePlayer )
Required Arguments
- thePlayer: The player whose camera rotation you wish to obtain.
Returns
Returns three floats containing the x, y and z rotation values if the function was successful, false otherwise.