GetCameraRotation: Difference between revisions
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==See Also== | ==See Also== | ||
{{Camera functions}} | {{Camera functions}} | ||
Revision as of 09:24, 13 July 2010
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions, but there should be a more generic way to perform what it does. | |
This function no longer exists. The following code snippet achieves a similar result:
local function getCameraRotation () local px, py, pz, lx, ly, lz = getCameraMatrix() local rotz = 6.2831853071796 - math.atan2 ( ( lx - px ), ( ly - py ) ) % 6.2831853071796 local rotx = math.atan2 ( lz - pz, getDistanceBetweenPoints2D ( lx, ly, px, py ) ) --Convert to degrees rotx = math.deg(rotx) rotz = -math.deg(rotz) return rotx, 180, rotz end
See Also
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget