GetCameraRotation
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local function getCameraRotation ()
local px, py, pz, lx, ly, lz = getCameraMatrix()
local rotz = 6.2831853071796 - math.atan2 ( ( lx - px ), ( ly - py ) ) % 6.2831853071796
local rotx = math.atan2 ( lz - pz, getDistanceBetweenPoints2D ( lx, ly, px, py ) )
--Convert to degrees
rotx = math.deg(rotx)
rotz = -math.deg(rotz)
return rotx, 180, rotz
end
See Also
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget