GetCameraTarget

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Revision as of 04:19, 2 October 2006 by JonChappell (talk | contribs)
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This function returns an element that corresponds to the current target of the specified player's camera (i.e. what it is following).

Syntax

element getCameraTarget ( player thePlayer )

Required Arguments

  • thePlayer: The player whose camera you wish to receive the target of.

Returns

Returns an element if the function was successful, false otherwise.

Example

See Also