GetCameraViewMode: Difference between revisions
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(Created page with '__NOTOC__ {{Client function}} This function allows you to set the camera's view mode. This indicates at what distance the camera will follow the player. *'''Note:''' It currently…') |
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
This function allows you to | This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player. | ||
*'''Note:''' It currently only returns vehicle view modes | *'''Note:''' It currently only returns vehicle view modes | ||
Revision as of 19:59, 9 August 2010
This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player.
- Note: It currently only returns vehicle view modes
Syntax
int getCameraView ( )
Returns
Returns an int indicating the current camera view mode. Their meanings can be seen below.
Vehicle Modes:
- 0: Bumper
- 1: Close external
- 2: Middle external
- 3: Far external
- 4: Low external
- 5: Cinematic
Ped Modes:
- 1: Close
- 2: Middle
- 3: Far
Example
-- TODO