GetEventHandlers: Difference between revisions

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{{Server client function}}
{{Server client function}}
{{New feature/item|4.0132|1.3.1|4973|
{{New feature/item|4.0132|1.3.1|4973|
This function gets the attached functions from the event and attached element only from current lua script.
This function gets the attached functions from the event and attached element from current lua script.
}}
}}



Revision as of 13:51, 17 February 2013

ADDED/UPDATED IN VERSION 1.3.1 r4973:

This function gets the attached functions from the event and attached element from current lua script.

Syntax

table getEventHandlers ( string eventName, element attachedTo )


Required Arguments

  • eventName: The name of the event. For example ( "onPlayerWasted" ).
  • attachedTo: The element attached to.

Returns

Returns table with attached functions, false otherwise.

Example

Click to collapse [-]
Server
[Lua]
function isEventHandlerAdded( sEventName, pElementAttachedTo, func )
	if 
		type( sEventName ) == 'string' and 
		isElement( pElementAttachedTo ) and 
		type( func ) == 'function' 
	then
		local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo )
		if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then
			for i, v in ipairs( aAttachedFunctions ) do
				if v == func then
					return true
				end
			end
			return false
		end
		return false
	end
	return false
end

function onPlayerWasted()
	outputChatBox( getPlayerName( source ) .. ' died.' )
end
addEventHandler( 'onPlayerWasted', root, onPlayerWasted )

addCommandHandler( 'removeOnPlayerWastedEvent',
	function()
		if isEventHandlerAdded( 'onPlayerWasted', root, onPlayerWasted ) then
			outputChatBox( 'onPlayerWasted succesfully removed!' )
			removeEventHandler( 'onPlayerWasted', root, onPlayerWasted )
		end
	end
)



/code>


Required Arguments

  • eventName: The name of the event. For example ( "onPlayerWasted" ).
  • attachedTo: The element attached to.

Returns

Returns table with attached functions, false otherwise.

Example