GetGameType
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This function retrieves the current gametype as set by setGameType.
Syntax
string getGameType ()
Returns
Returns the gametype as a string. If no gametype is set it returns nil.
Example
This example sends a message to player when he joins, if the current game type is Race.
function playerJoinHandler( )
if getGameType() == "Race" then
outputChatBox( "Ready... Get set... GO!!", source )
end
end
addEventHandler( "onPlayerJoin", getRootElement(), playerJoinHandler )