GetLatentEventHandles: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
Line 21: Line 21:
Returns a table of handles or false if invalid arguments were passed.
Returns a table of handles or false if invalid arguments were passed.


==Example==
==Example==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">TODO</syntaxhighlight>
</syntaxhighlight>


==Requirements==
==Requirements==

Revision as of 13:49, 30 October 2015

Gets the currently queued latent events. The last one in the table is always the latest event queued. Each returned handle can be used with getLatentEventStatus or cancelLatentEvent

Syntax

Click to collapse [-]
Server
table getLatentEventHandles ( player thePlayer )

Required Arguments

  • thePlayer: The player who is receiving the events.
Click to collapse [-]
Client
table getLatentEventHandles ( )

Returns

Returns a table of handles or false if invalid arguments were passed.

Example

TODO

Requirements

This template will be deleted.

See Also