GetMaxPlayers: Difference between revisions
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==Example== | ==Example== | ||
This example | This example outputs the current number of players together with the maximum number of players when a player joins. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
outputChatBox ( "There are | function showPlayers() | ||
local maxPlayers = getMaxPlayers() -- get maximum number of players on the server | |||
local players = getElementsByType("player") -- get a table of all current players | |||
outputChatBox("There are "..#players.."/"..maxPlayers.." players playing",source) -- output a message to the joining player | |||
end | |||
addEventHandler("onPlayerJoin",getRootElement(),showPlayers) -- add the Event for "onPlayerJoin" that will call the "showPlayers" function | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Server functions}} | {{Server functions}} |
Revision as of 20:37, 28 July 2007
This function returns the maximum number of player slots on the server.
Syntax
int getMaxPlayers ()
Returns
Returns the maximum number of players allowed on the server.
Example
This example outputs the current number of players together with the maximum number of players when a player joins.
function showPlayers() local maxPlayers = getMaxPlayers() -- get maximum number of players on the server local players = getElementsByType("player") -- get a table of all current players outputChatBox("There are "..#players.."/"..maxPlayers.." players playing",source) -- output a message to the joining player end addEventHandler("onPlayerJoin",getRootElement(),showPlayers) -- add the Event for "onPlayerJoin" that will call the "showPlayers" function
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown