GetNearestVehicle: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
Line 20: Line 20:


for _,v in pairs(getElementsByType("vehicle")) do
for _,v in pairs(getElementsByType("vehicle")) do
local vint,vdim = getElementInterior(player),getElementDimension(player)
local vint,vdim = getElementInterior(v),getElementDimension(v)
if vint == pint and vdim == pdim then
if vint == pint and vdim == pdim then
local vx,vy,vz = getElementPosition(v)
local vx,vy,vz = getElementPosition(v)

Revision as of 08:19, 10 September 2017

Syntax

vehicle getNearestVehicle( element thePlayer )

Required Arguments

  • thePlayer: The player you want to get the nearest vehicle of.


Returns

Return a vehicle element if success, false if there's no vehicles in a 10meter circle..

Code

Click to collapse [-]
Server- and/or clientside Script
function getNearestVehicle(player,distance)
	local tempTable = {}
	local lastMinDis = distance-0.0001
	local nearestVeh = false
	local px,py,pz = getElementPosition(player)
	local pint = getElementInteiror(player)
	local pdim = getElementDimension(player)

	for _,v in pairs(getElementsByType("vehicle")) do
		local vint,vdim = getElementInterior(v),getElementDimension(v)
		if vint == pint and vdim == pdim then
			local vx,vy,vz = getElementPosition(v)
			local dis = getDistanceBetweenPoints3D(px,py,pz,vx,vy,vz)
			if dis < distance then
				if dis < lastMinDis then 
					lastMinDis = dis
					nearestVeh = v
				end
			end
		end
	end
	return nearestVeh
end