GetNearestVehicle
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Syntax
vehicle getNearestVehicle( element thePlayer )
Required Arguments
- thePlayer: The player you want to get the nearest vehicle of.
Returns
Return a vehicle element if success, false if there's no vehicles in a 10meter circle..
Code
Click to collapse [-]
Server- and/or clientside Scriptfunction getNearestVehicle(player,distance)
local tempTable = {}
local lastMinDis = distance-0.0001
local nearestVeh = false
local px,py,pz = getElementPosition(player)
local pint = getElementInteiror(player)
local pdim = getElementDimension(player)
for _,v in pairs(getElementsByType("vehicle")) do
local vint,vdim = getElementInterior(player),getElementDimension(player)
if vint == pint and vdim == pdim then
local vx,vy,vz = getElementPosition(v)
local dis = getDistanceBetweenPoints3D(px,py,pz,vx,vy,vz)
if dis < distance then
if dis < lastMinDis then
lastMinDis = dis
nearestVeh = v
end
end
end
end
return nearestVeh
end