GetPlayerSerial: Difference between revisions
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end | end | ||
addCommandHandler( "banserial", banSerial ) | addCommandHandler( "banserial", banSerial ) | ||
</syntaxhighlight> | |||
==Example 3== | |||
<section name="Client" class="client" show="true"> | |||
This example add command to get client's serial. | |||
<syntaxhighlight lang="lua"> | |||
function getMySerial( ) | |||
local theSerial = getPlayerSerial() | |||
outputChatBox("Your serial is: "..tostring(theSerial)) | |||
end | |||
end | |||
addCommandHandler( "serial", getMySerial ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> |
Revision as of 14:07, 18 May 2011
This function returns the serial for a specified player.
Syntax
Click to collapse [-]
Serverstring getPlayerSerial ( player thePlayer )
Required Arguments
- thePlayer: A player object referencing the specified player.
Click to collapse [-]
Clientstring getPlayerSerial ( )
Returns
Returns the serial as a string if it was found, false otherwise.
Example
Click to collapse [-]
ServerThis example creates a command with which player can check their own serial.
function checkMySerial( thePlayer, command ) local theSerial = getPlayerSerial( thePlayer ) if theSerial then outputChatBox( "Your serial is: " .. theSerial, thePlayer ) else outputChatBox( "Sorry, you have no serial. =(", thePlayer ) end end addCommandHandler( "serial", checkMySerial )
Example 2
Click to collapse [-]
ServerThis example add command to ban player serial.
function banSerial( source, command, noob, reason ) if ( noob ) then local theNoob = getPlayerFromName( noob ) local theNoobSerial = getPlayerSerial( theNoob ) if ( theNoob ) then addBan( theNoobSerial, source, reason ) end end end addCommandHandler( "banserial", banSerial )
Example 3
<section name="Client" class="client" show="true"> This example add command to get client's serial.
function getMySerial( ) local theSerial = getPlayerSerial() outputChatBox("Your serial is: "..tostring(theSerial)) end end addCommandHandler( "serial", getMySerial )