GetPlayerSerial: Difference between revisions
		
		
		
		
		
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m (→Example 2)  | 
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| Line 41: | Line 41: | ||
    if ( noob ) then  |     if ( noob ) then  | ||
       local theNoob = getPlayerFromName( noob )  |        local theNoob = getPlayerFromName( noob )  | ||
       local theNoobSerial   |        local theNoobSerial = getPlayerSerial( theNoob )  | ||
       if ( theNoob ) then  |        if ( theNoob ) then  | ||
          addBan( theNoobSerial, source, reason )  |           addBan( theNoobSerial, source, reason )  | ||
| Line 47: | Line 47: | ||
    end  |     end  | ||
end  | end  | ||
addCommandHandler( "  | addCommandHandler( "banserial", banSerial )  | ||
</syntaxhighlight>  | </syntaxhighlight>  | ||
</section>  | </section>  | ||
Revision as of 10:38, 10 August 2010
This function returns the serial for a specified player.
Syntax
string getPlayerSerial ( player thePlayer )
Required Arguments
- thePlayer: A player object referencing the specified player.
 
Returns
Returns the serial as a string if it was found, false otherwise.
The format of the serial has been changed.
Example
Click to collapse [-]
ServerThis example creates a command with which player can check their own serial.
function checkMySerial( thePlayer, command )
    local theSerial = getPlayerSerial( thePlayer )
    if theSerial then
        outputChatBox( "Your serial is: " .. theSerial, thePlayer )
    else
        outputChatBox( "Sorry, you have no serial. =(", thePlayer )
    end
end
addCommandHandler( "serial", checkMySerial )
Example 2
Click to collapse [-]
ServerThis example add command to ban player serial.
function banSerial( source, command, noob, reason )
   if ( noob ) then
      local theNoob = getPlayerFromName( noob )
      local theNoobSerial = getPlayerSerial( theNoob )
      if ( theNoob ) then
         addBan( theNoobSerial, source, reason )
      end
   end
end
addCommandHandler( "banserial", banSerial )