GetPlayerTargetCollision: Difference between revisions
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__NOTOC__ | {{Client function}} | ||
__NOTOC__ | |||
<!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | ||
This fake function is for use with blah & blah and does blahblahblabhalbhl | This fake function is for use with blah & blah and does blahblahblabhalbhl |
Revision as of 13:59, 19 August 2007
This fake function is for use with blah & blah and does blahblahblabhalbhl
Syntax
float float float getPlayerTargetCollision ( player )
Required Arguments
- argumentName: description
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- argumentName2: description
- argumentName3: description
Returns
Returns true if blah, false otherwise.
Example
This example does...
--This line does... blabhalbalhb --abababa --This line does this... mooo
See Also
Template:FunctionArea functions -- leave this unless you complete the function