GetPlayerUserName: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server client function}} | ||
This function returns the community.mtasa.com (or mtabeta.com) | This function returns the community.mtasa.com (or mtabeta.com) account of the specified user. | ||
==Syntax== | ==Syntax== | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''thePlayer:''' The | *'''thePlayer:''' The [[player]] whose MTA account username you want to retrieve. | ||
===Returns=== | ===Returns=== | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
===Returns=== | ===Returns=== | ||
A ''string'' value containing | A ''string'' value containing local player's MTA account username or ''false'' if no account exists for the local player. | ||
</section> | </section> | ||
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local mtaaccount = getPlayerUserName( sourcePlayer ) | local mtaaccount = getPlayerUserName( sourcePlayer ) | ||
if( mtaaccount ) then | if( mtaaccount ) then | ||
outputChatBox("Your community.mtasa.com | outputChatBox("Your community.mtasa.com account is " .. mtaaccount, sourcePlayer ) | ||
else | else | ||
outputChatBox("Can't find an account for you.", sourcePlayer ) | outputChatBox("Can't find an account for you.", sourcePlayer ) | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
==See Also== | |||
===Client=== | |||
{{Client serial functions}} | |||
===Server=== | |||
{{Serial functions}} |
Revision as of 15:24, 4 May 2008
This function returns the community.mtasa.com (or mtabeta.com) account of the specified user.
Syntax
Click to collapse [-]
Serverstring getPlayerUserName ( player thePlayer )
Required Arguments
- thePlayer: The player whose MTA account username you want to retrieve.
Returns
A string value containing the MTA account username or false if no account exists for the player.
Click to collapse [-]
Clientstring getPlayerUserName ()
Returns
A string value containing local player's MTA account username or false if no account exists for the local player.
Example
Click to collapse [-]
Serverfunction outputMTAAccount ( sourcePlayer ) -- if the command was triggered by an ingame player if ( sourcePlayer ) then local mtaaccount = getPlayerUserName( sourcePlayer ) if( mtaaccount ) then outputChatBox("Your community.mtasa.com account is " .. mtaaccount, sourcePlayer ) else outputChatBox("Can't find an account for you.", sourcePlayer ) end end end -- register outputMTAAccount as a handler for the mta-account command addCommandHandler ( "mta-account", outputMTAAccount )