GetProjectileType: Difference between revisions

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==Required Arguments==
===Required Arguments===
*'''theProjectile:''' The [[Element/Projectile|projectile]] element which type you want to retrieve.
*'''theProjectile:''' The [[Element/Projectile|projectile]] element which type you want to retrieve.



Revision as of 05:07, 29 July 2014

This function returns the type of the specified projectile.

Syntax

int getProjectileType ( projectile theProjectile )

Required Arguments

  • theProjectile: The projectile element which type you want to retrieve.

Returns

Returns an integer over the type of the projectile or false if invalid arguments were passed.

ID Name/Description
16 Grenade
17 Tear Gas Grenade
18 Molotov
19 Rocket (simple)
20 Rocket (heat seeking)
21 Air Bomb
39 Satchel Charge
58 Hydra flare

Example

function projectileCreation()
	local theType = getProjectileType(source)
	outputChatBox("A projectile was created! It's type: "..theType)
end
addEventHandler("onClientProjectileCreation", getRootElement(), projectileCreation)

See also