GetResourceFromName: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
resource getResourceFromName ( string resourceName ) | resource getResourceFromName ( string resourceName ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''resourceName:''' the name of the resource you wish to get. | *'''resourceName:''' the name of the resource you wish to get. |
Revision as of 16:24, 1 January 2015
This function is used to retrieve a resource from its name. A resource's name is the same as its folder or file archive name on the server (without the extension).
Syntax
resource getResourceFromName ( string resourceName )
Required Arguments
- resourceName: the name of the resource you wish to get.
Returns
Returns the resource with the specified name, or false if no resource of that name exists.
Example
Click to collapse [-]
ServerThis example prints out a message to the chatbox when a resource named playerblips is started.
function onStart( theResource ) local blipsResource = getResourceFromName ( "playerblips" ) -- get the resource of name "playerblips" if ( blipsResource and theResource == blipsResource ) then -- check if the resource started was it outputChatBox ( "Blips resource started!" ) end end addEventHandler ( "onResourceStart", getRootElement(), onStart )
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo