GetResourceGUIElement: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
This function retrieves a resource's GUI element. The resource's GUI element is the element in the element tree which is the parent of all GUI elements that belong to a particular resource. | This function retrieves a resource's GUI element. The resource's GUI element is the element in the element tree which is the default parent of all GUI elements that belong to a particular resource. It has a predefined variable called '''guiRoot''', and each resource has one of these. You can attach event handlers to this element to easily capture events that originate from your resource (and global events that originate from the root element). | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">element getResourceGUIElement ( [resource theResource=getThisResource()] )</syntaxhighlight> | <syntaxhighlight lang="lua">element getResourceGUIElement ( [ resource theResource = getThisResource( ) ] )</syntaxhighlight> | ||
===Optional Arguments=== | ===Optional Arguments=== | ||
{{OptionalArg}} | {{OptionalArg}} | ||
*'''theResource:''' the resource whose GUI element we are getting. If not specified, assumes the current resource. | *'''theResource:''' the resource whose GUI element we are getting. If not specified, assumes the current resource. | ||
===Returns=== | ===Returns=== | ||
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==Example== | ==Example== | ||
This example provides a function for destroying all the GUI elements of a resource. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">function destroyAllGUIs() | ||
-- | -- Destroy all of the gui-root's children | ||
for _, guiElement in ipairs(getElementChildren(getResourceGUIElement())) do | |||
if isElement(guiElement) then -- This checks that the element still exists (in case we already destroyed it's parent). | |||
destroyElement(guiElement) | |||
end | |||
end | |||
end | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Client_resource_functions}} | {{Client_resource_functions}} | ||
Latest revision as of 21:12, 7 August 2018
This function retrieves a resource's GUI element. The resource's GUI element is the element in the element tree which is the default parent of all GUI elements that belong to a particular resource. It has a predefined variable called guiRoot, and each resource has one of these. You can attach event handlers to this element to easily capture events that originate from your resource (and global events that originate from the root element).
Syntax
element getResourceGUIElement ( [ resource theResource = getThisResource( ) ] )
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- theResource: the resource whose GUI element we are getting. If not specified, assumes the current resource.
Returns
Returns the root GUI element that contains all the other GUI elements.
Example
This example provides a function for destroying all the GUI elements of a resource.
function destroyAllGUIs() -- Destroy all of the gui-root's children for _, guiElement in ipairs(getElementChildren(getResourceGUIElement())) do if isElement(guiElement) then -- This checks that the element still exists (in case we already destroyed it's parent). destroyElement(guiElement) end end end
See Also
- getResourceGUIElement
- Shared
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo