GetResources: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
<!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | ||
This | This function retrieves a table of all the resources that exist on the server (?). | ||
==Syntax== | ==Syntax== | ||
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --> | <!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
table getResources () | |||
</syntaxhighlight> | </syntaxhighlight> | ||
===Returns=== | ===Returns=== | ||
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | <!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | ||
Returns | Returns a table of resource objects. | ||
==Example== | ==Example== | ||
<!-- Explain what the example is in a single sentance --> | <!-- Explain what the example is in a single sentance --> | ||
This | This function displays the names of all the resources on the server (?): | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | function displayResources() | ||
outputConsole("List of resources:") | |||
local resourceTable = getResources() -- get a table of resources | |||
for resourceKey, resourceValue in resourceTable do | |||
-- iterate through the table and output each resource's name | |||
local name = getResourceName(resourceValue) | |||
outputConsole(" " .. name) | |||
end | |||
end | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> | <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> | ||
{{ | {{Resource_functions}} | ||
[[Category: | [[Category:Needs_Checking]] -- leave this unless you complete the function |
Revision as of 01:02, 12 April 2007
This function retrieves a table of all the resources that exist on the server (?).
Syntax
table getResources ()
Returns
Returns a table of resource objects.
Example
This function displays the names of all the resources on the server (?):
function displayResources() outputConsole("List of resources:") local resourceTable = getResources() -- get a table of resources for resourceKey, resourceValue in resourceTable do -- iterate through the table and output each resource's name local name = getResourceName(resourceValue) outputConsole(" " .. name) end end
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo
-- leave this unless you complete the function