GetServerPassword: Difference between revisions
		
		
		
		
		
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|  (New page: __NOTOC__  {{Server function}}<!-- Change this to "Client function" or "Server function" appropriately--> <!-- Describe in plain english what this function does. Don't go into details, jus...) | No edit summary | ||
| Line 15: | Line 15: | ||
| ==Example==   | ==Example==   | ||
| This example prints the serverpassword to the player | |||
| This example  | |||
| <syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
| -- | function viewPassword ( thePlayer, command ) | ||
|   -- Put the password in a var | |||
|   local password = getServerPassword () | |||
|   -- Check if the server has a password | |||
|   -- If the server has an password, echo it | |||
|   if (password != nil) then | |||
|     outputChatBox ( "The server password is " .. getServerPassword (), thePlayer ) | |||
|   -- Else print that there isnt any password | |||
|   else | |||
|     outputChatBox ( "The server password is " .. getServerPassword (), thePlayer ) | |||
|   end | |||
| end | |||
| -- Add console command 'viewpassword' | |||
| addCommandHandler ( "viewpassword", viewPassword ) | |||
| </syntaxhighlight> | </syntaxhighlight> | ||
| ==See Also== | ==See Also== | ||
| {{Server functions}} | {{Server functions}} | ||
Revision as of 12:04, 5 January 2008
This function returns the current password required to join the server.
Syntax
string getServerPassword ()
Returns
Returns the current server password as a string if it has a password, if not it returns nil.
Example
This example prints the serverpassword to the player
function viewPassword ( thePlayer, command )
  -- Put the password in a var
  local password = getServerPassword ()
  -- Check if the server has a password
  -- If the server has an password, echo it
  if (password != nil) then
    outputChatBox ( "The server password is " .. getServerPassword (), thePlayer )
  
  -- Else print that there isnt any password
  else
    outputChatBox ( "The server password is " .. getServerPassword (), thePlayer )
  end
end
-- Add console command 'viewpassword'
addCommandHandler ( "viewpassword", viewPassword )
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown