GetServerPassword: Difference between revisions
		
		
		
		
		
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| No edit summary | No edit summary | ||
| Line 24: | Line 24: | ||
|    -- If the server has an password, echo it |    -- If the server has an password, echo it | ||
|    if (password != nil) then |    if (password != nil) then | ||
|      outputChatBox ( "The server password is " ..  |      outputChatBox ( "The server password is " .. password, thePlayer ) | ||
|    -- Else print that there isnt any password |    -- Else print that there isnt any password | ||
Revision as of 12:07, 5 January 2008
This function returns the current password required to join the server.
Syntax
string getServerPassword ()
Returns
Returns the current server password as a string if it has a password, if not it returns nil.
Example
This example prints the serverpassword to the player
function viewPassword ( thePlayer, command )
  -- Put the password in a var
  local password = getServerPassword ()
  -- Check if the server has a password
  -- If the server has an password, echo it
  if (password != nil) then
    outputChatBox ( "The server password is " .. password, thePlayer )
  
  -- Else print that there isnt any password
  else
    outputChatBox ( "The server doesn't have any password set", thePlayer )
  end
end
-- Add console command 'viewpassword'
addCommandHandler ( "viewpassword", viewPassword )
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown