GetServerPassword: Difference between revisions
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-- Check if the server has a password | -- Check if the server has a password | ||
-- If the server has an password, echo it | -- If the server has an password, echo it | ||
if | if password then | ||
outputChatBox ( "The server password is " .. | outputChatBox ( "The server password is " .. password, thePlayer ) | ||
-- Else print that there isnt any password | -- Else print that there isnt any password | ||
else | else | ||
outputChatBox ( "The server password | outputChatBox ( "The server doesn't have any password set", thePlayer ) | ||
end | end | ||
end | end |
Latest revision as of 14:46, 16 December 2014
This function returns the current password required to join the server.
Syntax
string getServerPassword ()
Returns
Returns the current server password as a string if it has a password, if not it returns nil.
Example
This example prints the serverpassword to the player
function viewPassword ( thePlayer, command ) -- Put the password in a var local password = getServerPassword () -- Check if the server has a password -- If the server has an password, echo it if password then outputChatBox ( "The server password is " .. password, thePlayer ) -- Else print that there isnt any password else outputChatBox ( "The server doesn't have any password set", thePlayer ) end end -- Add console command 'viewpassword' addCommandHandler ( "viewpassword", viewPassword )
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown