GetVehicleRotation
Jump to navigation
Jump to search
Description
This function returns three floats containing the rotational position of the vehicle along the X, Y, and Z axes respectively. This function can fail if the player is not in a car. If this function does fail, the first argument will be set to 'false'.
The values of rotation must lie between 0 and 360 degrees.
Syntax
float float float GetVehicleRotation ( vehicle vehicle )
This function also has three variants that allow you to retrieve data from just one of the three axis.
float GetVehicleRotationX ( vehicle vehicle )
float GetVehicleRotationY ( vehicle vehicle )
float GetVehicleRotationZ ( vehicle vehicle )
Required Arguments
- vehicle: The vehicle whose rotation you want to retrieve.
Example
newcar = createVehicle ( 520, 1024, 1024, 1024 ) x, y, z = GetVehicleRotation ( newcar ) if (x) serverchat ( "Current rotation: ",x,",",y,",",z,"." ) end