GetWaterLevel: Difference between revisions
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(Fixxed Bot Section) |
Einheit-101 (talk | contribs) m (Added a bug to this site. TODO: Issue # needs to refer to github in future!) |
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addCommandHandler( "getlevel", scriptGetLevel ) -- add a command "getloc" which | addCommandHandler( "getlevel", scriptGetLevel ) -- add a command "getloc" which | ||
</syntaxhighlight> | </syntaxhighlight> | ||
== Issues == | |||
{{Issues| | |||
{{Issue|458|bCheckWaves argument does not work: https://github.com/multitheftauto/mtasa-blue/issues/458}} | |||
}} | |||
==See Also== | ==See Also== | ||
{{Client water functions}} | {{Client water functions}} |
Revision as of 02:14, 26 November 2018
This function allows you to retrieve the water level from a certain location. The water level is 0 in most places though it can vary (e.g. it's higher near the dam).
Syntax
float getWaterLevel ( float posX, float posY, float posZ [ , bool bCheckWaves = false ] )
float getWaterLevel ( water theWater )
Required Arguments
- x: The X axis position
- y: The Y axis position
- z: The Z axis position
or:
- theWater: the water element
Optional Arguments
- bCheckWaves Include the water levels of waves in the ocean, lakes and ...
Returns
Returns an integer of the water level if the localPlayer/position is near the water (-3 to 20 on the Z coordinate) else false if there's no water near the localPlayer/position.
Example
This example will tell you what's the water level where the specified player is located.
function scriptGetLevel ( command, playername ) --when getlevel is called local thePlayer = getPlayerFromName ( playername ) --get the player from nickname if ( thePlayer ~= false ) then --if there is a player from the nickname local x, y, z = getElementPosition ( thePlayer ) -- get his position local level = getWaterLevel ( x, y, z ) if level then -- if it's not false level = z - level -- calculate how far away is he from the water outputChatBox( "You are " .. level .. " units away from the water!", source ) else outputChatBox ( "There's no sign of water" ) end else outputChatBox ( "Player does not exist" ) end end addCommandHandler( "getlevel", scriptGetLevel ) -- add a command "getloc" which
Issues
Issue ID | Description |
---|---|
#458 | bCheckWaves argument does not work: https://github.com/multitheftauto/mtasa-blue/issues/458 |
See Also
- getWaterLevel
- isWaterDrawnLast
- setWaterDrawnLast
- Shared
- createWater
- getWaterColor
- getWaterVertexPosition
- getWaveHeight
- resetWaterColor
- resetWaterLevel
- setWaterColor
- setWaterLevel
- setWaterVertexPosition
- setWaveHeight