GetWaveHeight
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This function returns the current wave height.
Syntax
float getWaveHeight()
Returns
Returns the height as a float, false otherwise.
Example
Click to collapse [-]
ServerThis example changes the wave height to the given amount.
function scriptWave ( thePlayer, command, height )
local oldHeight = getWaveHeight()
height = tonumber ( height )
success = setWaveHeight ( height )
if ( success ) then
outputChatBox ( "The old wave height was: " .. oldHeight .. "; " .. getClientName ( thePlayer ) .. " set it to: " .. height )
else outputChatBox ( "Invalid number." )
end
end
addCommandHandler ( "setwave", scriptWave )
See Also
- createWater
- getWaterColor
- getWaterVertexPosition
- getWaveHeight
- resetWaterColor
- resetWaterLevel
- setWaterColor
- setWaterLevel
- setWaterVertexPosition
- setWaveHeight