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Returns the traction bias of a handling element or vehicle ID. This determines how the grip is distributed over the front and back tires.
float handlingGetTractionBias ( handling theHandling ) float handlingGetTractionBias ( int vehicleID )
- theHandling: the handling of which you want to get the traction bias, or
- vehicleID: the vehicle ID of which you want to get the traction bias.
If you specified a handling element, returns its traction bias if one is set, or nil otherwise. If you specified a vehicle ID, returns the traction bias that currently applies to vehicles of that ID. Returns false in case of failure.
The traction bias is a number between 0 and 1. If it is 0, the back tires have all the grip and the front have none. If it is 1, only the front tires have grip. A value of 0.5 will give both tires the same amount of grip.