HandlingSetMass: Difference between revisions
		
		
		
		
		
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 (New page: __NOTOC__ {{Server function}}   ==Syntax== <syntaxhighlight lang="lua">  </syntaxhighlight>  ===Required Arguments===   ===Returns===  ==Example== <syntaxhighlight lang="lua"> --TODO </syntaxhighlight>  ==See Also== {{Handling_functions}})  | 
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__NOTOC__  | __NOTOC__  | ||
{{Server function}}  | {{Server function}}  | ||
Sets the mass of a handling element. Mass affects how easily the vehicle can break objects and push other vehicles, and also how sensitive it is to collision damage.  | |||
==Syntax==  | ==Syntax==  | ||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">  | ||
bool handlingSetMass ( handling theHandling, float mass )  | |||
</syntaxhighlight>  | </syntaxhighlight>  | ||
===Required Arguments===  | ===Required Arguments===  | ||
*'''theHandling:''' the handling you want to change the mass of.  | |||
*'''mass:''' the new mass value.  | |||
===Returns===  | ===Returns===  | ||
Returns ''true'' on success, ''false'' in case of failure.  | |||
==Example==  | ==Example==  | ||
Revision as of 22:14, 27 March 2008
Sets the mass of a handling element. Mass affects how easily the vehicle can break objects and push other vehicles, and also how sensitive it is to collision damage.
Syntax
bool handlingSetMass ( handling theHandling, float mass )
Required Arguments
- theHandling: the handling you want to change the mass of.
 - mass: the new mass value.
 
Returns
Returns true on success, false in case of failure.
Example
--TODO