HandlingSetPercentSubmerged: Difference between revisions
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(New page: __NOTOC__ {{Server function}} Sets what percentage of the vehicle will be submerged if it enters water. A percentage of 0 means that it will stand on top of the water surface, a value of 1...) |
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
{{Needs_Example}} | |||
Sets what percentage of the vehicle will be submerged if it enters water. A percentage of 0 means that it will stand on top of the water surface, a value of 100 means that it will immediately sink. | Sets what percentage of the vehicle will be submerged if it enters water. A percentage of 0 means that it will stand on top of the water surface, a value of 100 means that it will immediately sink. | ||
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===Required Arguments=== | ===Required Arguments=== | ||
*'''theHandling:''' the handling of which you want to change the | *'''theHandling:''' the handling of which you want to change the submersion percentage. | ||
*'''percentage:''' the submersion percentage, a value from 0-100. | *'''percentage:''' the submersion percentage, a value from 0-100. | ||
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==See Also== | ==See Also== | ||
{{Handling_functions}} | {{Handling_functions}} | ||
[[Category:Needs Example]] |
Latest revision as of 12:52, 2 January 2014
Script Example Missing Function HandlingSetPercentSubmerged needs a script example, help out by writing one. | |
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Sets what percentage of the vehicle will be submerged if it enters water. A percentage of 0 means that it will stand on top of the water surface, a value of 100 means that it will immediately sink.
Syntax
bool handlingSetPercentSubmerged ( handling theHandling, float percentage )
Required Arguments
- theHandling: the handling of which you want to change the submersion percentage.
- percentage: the submersion percentage, a value from 0-100.
Returns
Returns true on success, false in case of failure.
Example
--TODO