How you can help
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Multi Theft Auto has loads of areas in which you can help us. In turn, we'll be more than happy to help you get started with any ideas you have, help test them and - if they're good enough - release them to the whole community. This page outlines the key areas you could do something in, of course, there's many things we've not thought of, so think outside the box!
Coding for MTASA
- Submit source patches for the mod, containing requested features or bugfixes. (Coding guidelines)
- Translate MTA:SA to your native language - http://translate.multitheftauto.com/
Scripting
- Create a gamemode
- Create an administration page on the HTTP server.
- Make a general purpose resource that provides useful functions to other resources.
Mapping
- Create a map with the map editor for an existing gamemode.
Web development
- Work with lil_Toady to add new features and improvements to community.mtasa.com.
- Create your own system for statistics - using the PHP SDK as a basis. Contact eAi or jbeta for help.
Documentation
Before you make changes check out: Editing Guidelines
- Finish documentation for Incomplete functions - ask in #mta.scripting if you're not sure of something.
- Add examples to functions & events missing examples - please test them, and again, as if you need help.
- Review and verify pages that need checking - make sure highlighted issues are solved before removing pages from the category.
- Expand the pages that explain MTA core concepts.
- Write tutorials to help new people.
- Translate the wiki pages so people from other countries can get started in MTA too.
- Create documentation for undocumented functions and events Undocumented Items
Specific tasks
- Create a fuzzer to check for crashes in our scripting functions.
- Pomóż rozwijać lub napraw istniejący gamemode. Skontaktuj się z oryginalnym autorem na IRCu.
- Skrypty z internetowym interfejsem (resourcemanager, resourcebrowser and webadmin) są kompatybilne jedynie z Firefoxem. Ktoś mógłby poświęcić trochę czasu aby działały one także z innymi przeglądarkami. Zobacz [[[User_talk:EAi|eAi]].